As promised, here's a super-duper double edition of the Best You Might've Missed this week.
(For those who care--T+D magazine is switching to AP style starting in March; I'm switching now to get myself ready. So magazine titles are no longer in italics, and that's on purpose.)
New Learning Theories
"Connectivism: A Learning Theory for the Digital Age." As the editor's note reads, George Siemen advocates a theory of learning that "combines relevant elements of many learning theories, social structures, and technology to create a powerful theoretical construct for learning in the digital age."
Critical Life Skills: Learning to Learn. Dave Pollard ponders, "What if we were to invent an intelligent system, one which recognized that we learn in unique and individual ways. What would it look like?"
Games that make leaders: top researchers on the rise of play in business and education. Three professors at the University of Wisconsin-Madison are studying games in learning and working with the Academic Advanced Distributed Learning Co-Laboratory.
Educational Potential Of Video Games: Futurelab Finds Out. A couple more links on games and learning from Robin Good.
Video Game Training. A post on this hot topic from the MIT Technology Review Weblog.
Academics give lessons on blogs. BBC News reports on blogs being used in higher education.
"The CEO's Path to the Top: How Times Have Changed." An article from the Wharton Business School--requires free registration.
Older Workers: Untapped Assets for Creating Value. Touches on the training implications.
Fat Cat Pay. The Business 2.0 blog points out the growing discrepancy between the pay of average workers and large-company CEOs.
The Smart List. From Business 2.0 magazine, a list of which companies are doing what right.
Intelligence in men and women is a gray and white matter. A study from the University of California, Irvine finds that men and women manifest their intelligence in different brain areas.
"New Social Interaction Tools for Online Instruction." A recent paper by Patti Shank, who has done some writing for Learning Circuits in the past.
Events Break Out Of The Physical Space-Time Prison. Time-Extended Conversations Are Coming: X-Events. Some of this you probably already know, but some of the tools are new.
"Bounded Community: Designing and Facilitating Learning Communities in Formal Courses." A paper from the International Review of Research in Open and Distance Learning.
eLearning & Content Management: One Can Help the Other. "One of the major challenges of eLearning is figuring out how to organize large amounts of content (usually in the form of learning objects), how to keep it updated, and how to deliver it in multiple ways."
"A Diamond in the Rough: Divining the Future of E-Content." From the most recent edition of the Educause Review.
"Kaplan University Holds First Commencement Ceremony for Online Graduates." Behold the future. (The University has no relation to this writer!)